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August 24, 2011
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DnD anthros by Pachycrocuta DnD anthros by Pachycrocuta
Reposted with customer permission. An anthropomorphic rust monster takes on an anthropomorphic owlbear.
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:iconcapheind:
The anthro-rust monster is awesome (and will be my go-to fantasy insect race... someday...) but why does it have six limbs when the rust monster only has four? 
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:iconpachycrocuta:
I don't remember whether that was the spec or whether that was simply my mistake!
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:iconjorda-the-knight:
I'm not sure how an anthro rust monster uses swords, maybe they're wooden, or at least the handles are leather bound and he's careful not to touch the blades, but I love it either way! :D
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:iconcapheind:
Carefully I'd assume. Even though Greyhawk never specified as much, the AD&D monster manual does specify that its contact with the antennae that causes the rusting. 
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:iconseckardar:
This piece is Fantastic.

I have been an old school D&D Monster junkie ever since I picked up the Original Monster Manual at a local hole-in- the- wall hobbystore (20 years ago!)

These are the type of cool and fresh character race ideas I am constantly begging and bargining with my various GM's over the years to let me play. (with varying results) :(

Now let's see an anthro-Otyugh beggar or an anthro Displacer beast Thief !:)

Great stuff my friend.
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:iconpachycrocuta:
Thanks!

The person to ask about this might be [link] - this is an illustration for a magazine he does, and I'm sure he'd appreciate more traffic!
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